
Welcome to my Réti /
Kings Indian Attack
(ECO A08) game with DoubleUP page!
On this page I have posted one my chess games in
The
Kings Indian Attack.
The game includes analysis and diagrams.
[Event "S16"]
[Site "Internet Chess Club"]
[Date "2005.03.16"]
[Round "11"]
[White "OnGoldenPawn"]
[Black "DoubleUp"]
[Result "1/2-1/2"]
[ICCResult "Game drawn because neither player has mating material"]
[WhiteElo "1363"]
[BlackElo "1150"]
[Opening "Réti: King's Indian attack"]
[ECO "A08"]
[NIC "QP.09"]
[Time "17:52:47"]
[TimeControl "300+1"]
1. Nf3 d5 2. g3 c5 3. Bg2 Nc6 4. O-O e5 5. d3 Nf6 6. c4 d4 7. a3 b6 8. b4
Bb7 9. b5 Ne7 10. Nxe5 Bxg2 11. Kxg2 Ng6 12. Nxg6 hxg6 13. Bg5 Be7 14. Nd2
Rc8 15. e4 Rc7 16. Bf4 Rd7 17. e5 Ng8 18. Ne4 Qa8 19. f3 f5 20. exf6 gxf6
21. Rh1 Bd8 22. a4 Rdh7 23. g4 Qc8 24. Qe2 Re7 25. Rae1 f5 26. Nd6+ Kd7 27.
Nxc8 Rxe2+ 28. Rxe2 Kxc8 29. Rhe1 Nf6 30. h3 Kd7 31. Bg3 Re8 32. Rxe8 Nxe8
33. Re6 Kxe6 34. gxf5+ Kxf5 35. Bb8 Bc7 36. Bxa7 Kf4 37. Kf2 Nf6 38. a5 Nd7
39. axb6 Bxb6 40. Bxb6 Nxb6 41. h4 Kf5 42. Kg3 g5 43. h5 Kf6 44. Kg4 Nd7 45.
f4 gxf4 46. Kxf4 Kg7 47. Ke4 Kh6 48. Kd5 Kxh5 49. Kd6 Nf6 50. Kxc5 Kg5 51.
Kxd4 Nd7 52. Kd5 Kf6 53. d4 Ke7 54. c5 Nf6+ 55. Kc6 Kd8 56. d5 Nd7 57. d6
Ne5+ 58. Kb6 Kd7 59. c6+ Kxd6 60. c7 Nc4+ 61. Kb7 Na5+ 62. Kb6 Nc4+ 63. Ka6
Kxc7 64. b6+ Nxb6 {Game drawn because neither player has mating material}
Online Chess Game
ICC
Game Played 16 Mar 2005
White: Mike Serovey (1363) Black: DoubleUP
(1150)
1. Nf3 d5 2. g3 c5 3. Bg2 Nc6 4. O-O e5

This position resembles and Alekhine Defense with colors
reversed. This position can be the first 4 moves of the Réti or the
KIA.
5. d3 Nf6 6. c4 d4

Now I have the position that I wanted. This position is
typical of some English, Réti and
Kings Indian Attack lines. I often transpose from one opening to another
when playing chess.
7. a3 b6 8. b4 Bb7

Here White is playing for a Reversed Benko Gambit, an opening that I
have had some success with.
9. b5 Ne7 10. Nxe5

I usually avoid trading my fianchettoed Bishop because it
weakens the squares around my King. Here, I think that it is OK to trade
because Black is still disorganized and I White has more space on the
Queenside. Also, White is the higher rated player.
Bxg2 11. Kxg2 Ng6 12. Nxg6 hxg6

White has more space on the Queenside and a better pawn
structure. White has an unbroken pawn chain from a3 to h2. Black has two
pawn islands with doubled pawns on the Queenside. Black has the King Rook
and the King Knight developed. White doesn't have anything developed here
and is thus lagging behind in development.
13. Bg5 (To pin the Knight to the Queen.)
Be7 (To break the pin on the Knight.) 14. Nd2 Rc8 15. e4 Rc7 16. Bf4 Rd7 17. e5 Ng8 18. Ne4 Qa8

Here we are 18 moves into the game and Black still has not
castled! As a general rule, a player should castle by move 10. White has
more space across the board and better placement of his Bishop and Knight.
Black moved the Queen to a8 to pin the Knight on e4 to the White King. The
knight is safe, though, because if 19... f5 then 20. exf6 as in the actual
game here.
19. f3 f5 20.
exf6 gxf6 21. Rh1 Bd8

White needs to protect the pawn on h2 and keep Black's
Rooks from getting too strong on the h file. Black repositions his Bishop to
trade it off.
22. a4 Rdh7 23. g4

Black is after the pawn on h2 and wants to control the h
file. 23. g4 gives White's Bishop control of two diagonals and helps to
guard the pawn on h2.
23... Qc8?? (loses the Queen to the Knight fork on
d6)

This was a 5 minute Blitz game. I saw the Knight fork
immediately after moving my Queen! If this game had been played at a slower
time limit we both may have seen the fork.
24. Qe2 Re7 25. Rae1 f5 26.
Nd6+ Kd7 27.
Nxc8 Rxe2+

Now both Queens are off the board and White will have the
only open file. White is about to go up the exchange and a pawn.
28. Rxe2 Kxc8 29. Rhe1 Nf6

White is up material and has his King and Bishop guarding
the pawn on h2. White also has his Rooks doubled on the e file and he has
more space on the Queenside. At a slower time limit White would be winning.
30. h3 Kd7 31. Bg3 Re8?

I gave this move a ? because it is best to avoid trading
pieces when you are down material. Here Black should strive to trade pawns
or to keep the position closed and not trade any pieces at all. After the
trade White still controls the open file.
32. Rxe8 Nxe8
33. Re6??

A time pressure blunder. White is trying to mop up the
pawns on the Kingside and overlooked that the Rook was no longer protected.
Better would have been 33. gxf5.
Kxe6 34. gxf5+ Kxf5

Now White is down a Knight for a Pawn. Because of one bad
move White went from winning to hoping for a draw!
35. Bb8 Bc7 36. Bxa7 Kf4

Now White has two pawns for the Knight. White is still
down but has better drawing chances.
37. Kf2 (To keep Black away from his Queenside
pawns) Nf6 38. a5 Nd7
39. axb6 Bxb6

Now White has no choice but to trade the Bishops. White's
passed Pawn on the Queenside is not enough to win here. White is still
playing for a draw.
40. Bxb6 Nxb6 41. h4 Kf5 42. Kg3 g5 43. h5! Kf6

White now has two passed Pawns against the Knight. White
is playing for the opposition here. White wants to keep the Black King busy
with the h Pawn while moving his King over to the Queenside to mop up some
pawns.
44. Kg4 Nd7 45. f4 gxf4 46. Kxf4 Kg7 47. Ke4 Kh6 48.
Kd5 Kxh5 49. Kd6 Nf6 50. Kxc5 Kg5 51. Kxd4 Nd7

I think that this entire endgame has been instructional.
Now we have three connected passed Pawns versus a lone Knight. With less
than a minute remaining on my clock I was unable to find a win here. Black
can't win because of insufficient mating material. The question is, can
White win other than by running Black out of time?
52. Kd5 Kf6 53. d4 Ke7 54. c5 Nf6+ 55. Kc6 Kd8 56. d5
Nd7 57. d6 Ne5+ 58. Kb6 Kd7

59. c6+ Kxd6 60. c7 Nc4+ 61. Kb7 Na5+ 62. Kb6?

If instead White had played 62. Kb8! then Black no longer
has any checks because if 62... Kc6+?? 63. bxc6 Kxc6 64. c8=Queen check and
White wins.
Nc4+ 63. Ka6? (See notes above) Kxc7 64. b6+
Nxb6 1/2 - 1/2
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